Loading…
TourBracketFree Tournament Bracket Generator
Sixteen teams in double elimination is the backbone of competitive tournament play, from fighting games to disc golf to bar leagues. The field fills the winners bracket exactly, so there are no byes, and the losers bracket alternates between pairing off survivors and absorbing the next batch of teams dropping down.
Thirty matches is the commitment. On two stations that is a long day; on four it is an afternoon. The usual compromise is to run the winners bracket a round ahead of the losers bracket, so the teams dropping down always have somewhere to land.
Loading…
16
Entrants
30
Matches played
11
Rounds
0
Byes
| Round | Matches | Entrants left after it |
|---|---|---|
| Winners Round of 16 | 8 | 8 |
| Winners Quarter-Finals | 4 | 4 |
| Winners Semi-Finals | 2 | 2 |
| Winners Final | 1 | 1 |
| Losers Round 1 | 4 | 1 |
| Losers Round 2 | 4 | 1 |
| Losers Round 3 | 2 | 1 |
| Losers Round 4 | 2 | 1 |
| Losers Round 5 | 1 | 1 |
| Losers Final | 1 | 1 |
| Grand Final | 1 | 1 |
Seeds are paired so the strongest and weakest meet first, which keeps the top seeds in opposite halves of the draw. This is the order the board is drawn in, top to bottom.
Rounds run one after another, because a round cannot start until the one feeding it has finished. Matches inside a round can all run at once, so the number of courts you have decides the day more than the number of entrants does.
| Courts | 10 min matches | 20 min matches | 30 min matches |
|---|---|---|---|
| 1 | 5h | 10h | 15h |
| 2 | 2h 50m | 5h 40m | 8h 30m |
| 4 | 2h | 4h | 6h |
Playing time only. Add changeovers, warm-ups and the gap between rounds.